Confessions of a researchaholic

2013-01-25

Teaching

Filed under: Real — liyiwei @ 7:23 pm
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My attitude towards teaching could be reflected by how I would really like to write my teaching statement (for faculty job applications).
There will be only one sentence: “smart enough students can pick up everything themselves”.
(Note1: I know this is entirely doable because I pulled this off since I was 10 years old, and I did not consider myself to be very smart.)
(Note2: Of course this is not how I really wrote my teaching statement.)

With this backdrop, it should not be a surprise that I have never blogged a single entry about teaching, at least not mine. I do not even have teaching as a tag word.

I have considered teaching as a chore rather than enjoyment (unlike research), and my basic stance has not changed too much. (One main reason why I think it is better to start a research career as an industry lab scientist rather than a university professor.) But not until I really taught full-semester classes, especially large ones, did I start to appreciate teaching can be a fun thing to do, for two main reasons.

First, it can actually inspire my research ideas.

Second, and probably more important, teaching provides a great chance for massive mind reading and human studying, with moral justification for effective teaching. It is even more fun and challenging than reading individuals, one of my most favorite pastimes.

More posts to follow.

2012-08-15

How to be more creative

Filed under: Imaginary,Real — liyiwei @ 4:55 pm
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[Work in progress; this is a darn hard one to write, but I finally decided to start as triggered by a conversation with my MSR colleagues last dinner.]

This is the holy grail among all questions related to research, or any other intellectual pursuits. I used to (and still) think creativity is more of an innate talent and personality trait than something that can be taught. But I have finally gathered some anecdote to start something concrete. Some of these came from my own experiences and some from people I know. So it is a very personal perspective, and I cannot guarantee anything.

I summarize these into two main aspects, divergence and convergence. The goal is to have both in a right balance. My take is that either is hard, and the right combination is even harder.

Divergence

Many good ideas were generated by exposure to diversity, such as learning from different fields, interacting different people, and experiencing different cultures.
Examples:
(1) computer graphics is known to borrow ideas from other fields, such as physics, art, psychology, perception, architecture, interaction, etc.,
(2) a disproportional number of project ideas in Microsoft Research came from smart people talking to each other; I have heard plenty interesting stories on how an idea originated and transformed, often through multiple years and multiple folks, into a final project idea (that often bears little resemblance to the original idea, such as my SIGGRAPH 2011 paper on “non-linear revision control for images” which originated from “deformable BTF texture synthesis”),
(3) people who are multilingual and/or have been living in different countries/cultures tend to be more successful [dig out that economist(?) article].

Try to be playful and willing to take risks. Happier people tend to be more creative [dig out the source]. Those not willing to take risks usually end up with ordinary performance; this is evident in not only entrepreneurship but more mundane stuff like paper submissions: aiming for a more prestigious venue often encourages (or forces) people to be bolder.

Convergence

God/devil is in the details. Many good ideas came by carefully studying a subject. My SIGGRAPH 2011 paper on “differential domain analysis” was originated from the trigonometric transform equation which I discovered by trying to solve a puzzle of my previous SIGGRAPH 2010 paper on “multi-class blue noise sampling” (the equation first appeared on the technical report published the previous year in 2009).

Sometimes one has to be a perfectionist, pushing things beyond the very top level, to discover the golden nugget of ideas. This was the case for my SIGGRAPH 2011 paper on “discrete element textures “, which went through multiple submissions to the point that the authors started to feel desperate and only be saved by the discovery of a very important key idea (sample based representation that requires only positional but not rotational information).

2012-07-30

Be different

Filed under: Real — liyiwei @ 11:02 am
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Today for the first time I clicked on a Gmail ad. It was from a CS MS student looking for internship. The ad clearly works better than directly emails, most of which I ended up ignoring because I get too many of these which all look the same to me.

Even though I am not looking for interns, I still contacted the student for potential PhD application in the future.

A necessary condition for a successful research career is creativity. And creative people know how to be different from everybody else.

[TODO: figure out how that ad was bid.]

2012-02-22

Artificial intelligence

Filed under: Imaginary,Real — liyiwei @ 10:37 pm
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When I was younger I preferred to stay away from people as much as possible, as most of them are not very interesting and it is much more rewarding for me to be alone thinking and reading.

When I get older, I realized that humans are intensively intriguing subjects for study. I started to spend a lot of time observing human behaviors and try guessing what they are thinking and predicting their actions.

This caused certain dilemma for me: on one hand I still want to be as far away as possible from people, but on the other hand, I want to be close enough with them for the purpose of studies and observations.
(The penalty and reward seem to go in tandem; crowd behavior is the most interesting, but also the most annoying to be part of.)

Fortunately, computer science comes into rescue. Far from the common stereotypes (of nerds locking in toilets), computer science, especially the most current and active subjects, are very human centric. One example is user interface, including design for better user experiences, as well as analysis and synthesis for deeper understanding and more advanced interactions.

A more recent example is social networking. Previously, most human daily activities simply dissipated into entropy. Now, with people spending more of their interactions through various social networking sites, we can record their activities in better quality and quantity.
Such data not only enables better computer technologies but more profoundly, more insights into human nature. (Facebook probably knows more about certain individuals than their mothers do.)

Two sci-fi series could provide inspirations for both directions.


Caprica is about how humans create Cylons, a cyber-genetic life form that eventually pushes humans near extinction in the main Battlestar Galactica series (which I found to be much less interesting).


Dollhouse is about how technologies can allow memories and personalities to be extracted from one individual and installed into another, essentially programming human brains.

Both offer insights into computer science and humanity, as well as highly enjoyable entertainments. Unfortunately, both got canceled prematurely due to low ratings, a confirmation of my childhood observation about how ordinary humans would react to deeper materials.

2011-12-30

James Landay on “China Will Overtake the US in Computing…Maybe, Someday…”

Filed under: Real — liyiwei @ 7:47 pm
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This is a mandatory reading for all my (current and future) students with an initial Asian training:

James Landay on China Will Overtake the US in Computing…Maybe, Someday…

First of all, let me share one of the biggest secrets of China (and to some degree other Asian countries like Japan and Korea as well as ethnic Chinese states like Taiwan and Singapore). Do you ever wonder why China developed this authoritarian culture in the first place? It is very simple: a conforming population is much easier to rule than one that can think freely. The Chinese emperors were very calculating on this; they did not even allow alternative sources of authorities to challenge them (like the bishops who can thorn up to European emperors’ arses). On the other hand, they also want the population to be reasonably fluent so that the country can be productive. Thus the duality of the Chinese/Asian education system: on one hand it enforces conformity, and on the other encourages intellect and hard working.
Unfortunately, even though this system worked for the past agriculture and manufacture dominant economic systems, a knowledge-based economy will require citizens who can think. So China will have to change its culture and education systems, or face competitive disadvantages.

Part of the fun for my past MSR and current HKU posts is being close enough to help while far enough to not get dragged down into the sinkhole. I am curious how much I can do as an individual, or there is really some grander scale environmental stuff that I simply cannot reproduce. Results so far are very encouraging; Asian students who worked with me for sufficiently long periods of time (at least one SIGGRAPH cycle) have shown significant progress of thinking skills and at least one of them managed to create SIGGRAPH ideas.

For the sake of more fun, I now extend my grand challenge to MSR Asia to all my (past, current, and future) students: the first one to publish a single-authored SIGGRAPH paper will receive my full financial support, out of my own pocket instead of any grant, to make the trip. (Really, it is not that hard; I am not very smart, and I did that twice already. I make this challenge because only with a single-authored SIGGRAPH paper can you prove your full independence, including creativity.)

2011-09-30

Last official day with Microsoft

Filed under: Real — liyiwei @ 9:48 am
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I have a tremendous 6-year with MSR. I would like to thank all my friends who helped me become a better person. Fortunately, we can continue our friendships due to the nature of my next job. In fact, I can finally work with anybody without any legal restrictions.

MSR is a great place to be, and I would recommend it to anyone interested in computer science research.

I also have a tremendous job hunting process in the past several months. I interviewed with a variety of sectors (technology, finance, research, and education) over different continents. I would like to thank everyone who helped me during this process. For those of you who kindly gave me job offers that I could not take, I would hope to collaborate in alternative fashions. For those of you who turned me down, I would like to thank you for helping me fulfill my destiny.

2010-11-06

Looking for intern: somatic computing in MSR SF

Filed under: Real — liyiwei @ 10:52 am
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Jaron Lanier and I recently started a new project termed “somatic computing” in Microsoft Research San Francisco. We are looking for an intern who would be interested in working with us. For more information, please take a look at our project page.

2010-09-13

Talent is overrated

Filed under: Real — liyiwei @ 3:00 pm
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by Geoff Colvin

This book is really about “practice is underrated”, but I guess the editors need a more catching title for sales. The main point of the book is that effective practice is more important than other factors including specialty talent and general intelligence, and can overcome obstacles such as aging. The book even argues that creativity, commonly considered as a serendipitous process, is actually the result of significantly cumulative knowledge.

And it is not just about any practice, and aimless hard-working and experience will not help. Effective practice must be deliberate and satisfies the following properties: (1) it must be designed to improve specific performance, (2) it must be highly repeatable, (3) there should be continuous feedback, (4) it must be mentally demanding, and (5) it is usually not fun. I actually disagree with the last one, and fortunately the book also pointed out for certain high achievers, practice can be fun. So the last part of the book is about the most important question: why some people are motivated to go through all these hard practice to achieve excellence while others cannot. The most convincing explanation is that some initial small differences get amplified through a positive feedback look of practice and performance: when a kid, who gains a little bit edge on certain activity (either due to innate advantage or benign environment), can be motivated to practice a little bit harder and longer, which translates to even better performance, which motivates more practice, and the loop goes on.

I like this book as it fits my personal experience well. It has long puzzled me why some people have this innate drive to strive for the best while others do not, and this can happen among people with very similar genes and environments (e.g. siblings in the same family). The book also carries a positive message: anyone can achieve excellence if they are willing to go through the right kind of practice.

2010-08-25

The man who loved China

Filed under: Real — liyiwei @ 9:13 pm
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I am not interested in biography, but I approached this book due to the Needham question: why China was taken over by the west in science and technology around 1500 AD after the amazing advances in earlier times? I was hoping that this book will provide answers, even though I never realistically expected that since this is a question about history, and thus can never be verified scientifically.

Well, I was right about that, as obviously nobody has ever managed to answer the Needham question. But that does not really bother me for several reasons.

First, I, like many others who have been through both Chinese and American style educations, know the main reasons more or less, even though none of us can rigorously prove anything. But answering a historical question is not really the point. The point is to find remedies and solutions. That, fortunately, I, just like many others, already know how to do practically, as evident from our achievements in modern scientific and technological activities.

Second, as pointed out in the book, the Needham question might be moot anyway, as China seems to have regained its rigor and creativity. But I cannot fully agree with this point; I agree that China has been improving, but it still has work to do to catch up with the American level creativity. Even from the young Chinese students I am collaborating today I can still see a lot of old problems that probably have been accumulated through hundreds if not thousands years of bad cultural impacts. But this is obviously fixable at least in an individual level; the million dollar question is whether it is also possible in a large national or even ethnic wise scale.

The funny thing is that the Needham question was not formally addressed until at the epilogue of the book. So the book is really testing my patience. Fortunately, the main part of the book, essentially the biography of Joseph Needham, turns out to be a fascinating read.

I recommend this book to anyone, especially (ethnic) Chinese working in the field of science and technology.

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