Confessions of a researchaholic

2026-09-02

Interface world model

Filed under: Real — liyiwei @ 9:03 am
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From TLDR newsletter about Runway’s Solaris:

Solaris is an Interface World Model. It can generate real-time interactive interfaces frame by frame as users interact with it. Solaris handles rendering and interactions jointly, generating every frame and every response to user input, eliminating the need for an intermediate representation. The model opens up new ways of building websites, apps, and other online interfaces. It can also be used to train agents in much more dynamic environments.

Very cool demos!
The basic idea is to use a MLLM to generate prompts from user inputs across multiple modalities (including texts, direct manipulation, etc.) and the current image frame content, and use the prompts to generate the next frame via a fast video diffusion model.
The article heavily emphasizes the contrast with approaches that generate an intermediate representation (like code) which can be too lossy for more complex images (like natural photographs rather than simple layouts).

Because the “interface” can be generated entirely on the fly at the OS level, it can replace the traditional app-based approach and allow for more dynamic and personalized interfaces that orchestrate underlying modules/tools to meet the user’s needs and preferences in real-time.
How to connect this interface world model with real computation substrate can be an interesting next step (e.g., via an agentic orchestration layer that can translate the interface world model into actual computation and data retrieval).

2026-08-31

Great collaboratorg

Filed under: Real — liyiwei @ 3:11 pm
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While writing my research statement recently, I realized how much I owe to Rubaiat Habib Hazi for my work over the past decade. He has been a great collaborator and my number one co-author on my Google Scholar profile.

When I expanded from graphics to HCI, thanks to my first official PhD student, Jun Xing, who interned with Rubaiat at Autodesk, Rubaiat provided timely guidance on HCI and content creation throughout our collaborations. When I joined Adobe, I worried that I could no longer work with him, but fortunately, he joined me just a few months later. We continued our collaborations over the years, resulting in 25 publications (including 5 best paper or honorable mention awards) and product features in Fresco Motion and generative motion graphics.

I am grateful for his support and friendship, and feel lucky to still be able to work with him after all these years.

2026-08-28

Artisans and startups

Filed under: Real — liyiwei @ 2:37 pm
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Before the industrial revolution, artisans were the main providers of goods and services. They often had to be skilled in multiple areas, such as design, production, and sales, to run their own small businesses.

The industrial revolution led to the rise of large corporations and the division of labor, where different roles were specialized and separated. Artisans were replaced by factory and office workers, whose skills were often limited to specific tasks within a larger production process.

The advance of AI and automation has the potential to bring back some of the artisan spirit, as individuals and small teams can leverage technology to create and distribute products and services without the need for large teams. This could lead to a resurgence of small businesses and startups, where individuals can take on multiple roles and have more control over their work.

2026-08-15

Art from prison

Filed under: Real — liyiwei @ 6:14 pm
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I visited this exhibition in SFMOMA of the comics made by Orlando Smith, who has been incarcerated over multiple decades. The texts were too small and dense for me to see clearly in the gallery, but I was struck by the quality of the drawings, especially given his circumstances.

There is also an accompanying documentary about the life of the sick/old inmates depicted in the comics.

Airport afterthought

Filed under: Real — liyiwei @ 2:21 pm
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I am an afterthought
left by you
at the airport.

2026-07-15

Which parts of the research paper process for AI automation?

Filed under: Real — liyiwei @ 5:15 pm
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Nowadays it is entirely possible to let these AI agents write a research paper and code from ground up based on some initial human instructions. But I think it is important to think about which parts to automate and which parts to keep in human hands.

Personally, these are the parts that I would be happy to delegate to AI:

  • improve writing style and grammar from an initial paper draft
  • help with literature survey, such as finding papers related to a topic
  • critic my writing for clarity, especially on the algorithm descriptions

I would not want to delegate the parts that I need to do manually, at least the first few drafts, to help me think through the research:

  • the ideation parts, such as initial paper title, abstract, and introduction outlining the problem and motivation
  • the core approach, including algorithm description, pseudo code, architecture/pipeline illustration
  • the limitations and future works

This post was inspired by PaperBanana for generating paper figures, which I think would be more suitable for results figures (like statistical plots) than conceptual figures (e.g., algorithm/pipeline illustration).

2026-07-12

Off script

Filed under: Real — liyiwei @ 8:59 am
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I came across this interesting article about a psychiatrist who chose this profession due to his own early childhood symptoms and later decided to work in a prison because that is where the need is greatest.



2026-07-04

Hot run

Filed under: Real — liyiwei @ 5:11 pm
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For experimentation and token-minimizing I have been running some open-weight LLMs (e.g., llama3.2 for text and qwen3-coder:30b for code) locally on a MacBook via ollama within VS Code. I noticed that long-context tasks (e.g., analyzing a complex codebase and generating a new feature) can take a long time and compute, eventually heating up the device to a hazardous degree, especially under an ambient room temperature over 90°F.

https://www.instagram.com/p/DaXY3tDj8nM/

2026-07-03

A creative fictional news agency

Filed under: Imaginary,Real — liyiwei @ 3:29 am
Tags: , ,

I created this little code repo as a fun exercise of LangGraph for a news agency that generates fictional news articles based on real events. Some of these articles are available on this Substack site.



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