For someone starting 3D modeling digitally—not counting the pottery class as a kid when he spent most of the time throwing clay to the ceiling—he found manual modeling to be both challenging and satisfying. The challenge came from technical precision (e.g., wedging the clay to the right stiffness, centering the clay on the wheel for throwing, trimming the clay to the right shape, and glazing the clay to the right combination of layers and colors), while the satisfaction arose from intuitive direct manipulation and the visceral feeling of clay in hand.
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